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| using System; using System.Collections.Generic; using System.Text; using System.Collections;
namespace ConsoleApplication1 { class MovieTheater { private Hashtable movies = new Hashtable();
public void GiveMeAMovie(string name) { Movie m; if (movies.ContainsKey(name)) { m = (Movie) movies[name]; } else { m = new ConcreteMovie(name); movies.Add(name, m); }
m.ShowTheMovie(); }
public void HowManyMoviesHaveWeOrdered() { Console.WriteLine(movies.Count); } }
abstract class Movie { protected string name;
public Movie(string n) { this.name = n; }
public abstract void ShowTheMovie(); }
class ConcreteMovie : Movie { public ConcreteMovie(string n) : base(n) { }
public override void ShowTheMovie() { Console.WriteLine(name); } }
class Client { public static void Main() { MovieTheater mth = new MovieTheater(); mth.GiveMeAMovie("Hell Boy"); mth.GiveMeAMovie("Wanted"); mth.GiveMeAMovie("Wall-E"); mth.GiveMeAMovie("Hell Boy"); mth.GiveMeAMovie("Hell Boy"); mth.GiveMeAMovie("Wanted"); mth.GiveMeAMovie("Wall-E"); mth.GiveMeAMovie("Hell Boy"); mth.HowManyMoviesHaveWeOrdered(); Console.Read(); } } }
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