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| using System; using System.Collections.Generic; using System.Text;
namespace ConsoleApplication1 { abstract class Birds { public abstract void Fly();
public abstract void Shout(); }
class Duck : Birds { public override void Fly() { Console.WriteLine("鸭子飞"); }
public override void Shout() { Console.WriteLine("鸭子叫唤"); } }
class Chick : Birds { public override void Fly() { Console.WriteLine("小鸡飞"); }
public override void Shout() { Console.WriteLine("小鸡飞"); } }
class Adapter : Birds { private Eagle eagle = new Eagle();
public override void Fly() { eagle.Fly(); }
public override void Shout() { eagle.Shout(); } }
class Eagle { public void Fly() { Console.WriteLine("老鹰飞"); }
public void Shout() { Console.WriteLine("老鹰叫唤"); } }
class Client { public static void Main() { Birds b = new Duck(); b.Fly(); b.Shout(); b = new Chick(); b.Fly(); b.Shout(); b = new Adapter(); b.Fly(); b.Shout(); Console.Read(); } } }
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